Leigh Alexander is an award-winning writer working at the intersection of technology, culture and narrative. She often designs stories for video games, creating fiction about digital society, experimenting with narrative systems or creating worlds designed to be explored, she loves authoring the delightful and unexpected moments that can emerge from systems.
Leigh has been working in interactive entertainment and digital culture for a decade, she won the 2019 award for Best Writing in a Video Game from the esteemed Writers Guild of Great Britain from Reigns: Her Majesty. Her work has also been nominated in the Game Developers Choice Awards, BAFTA Game Awards, Independent Game Festival, Golden Joystick and Develop Awards, among others.
Her futurist fiction projects draw on the ten years she has spent as a journalist online and in print, during which she drew fire as a progressive games critic and worked as a tech industry columnist and presenter. She frequently speaks about narrative design, procedural storytelling, online culture and arts in technology.
Leigh is influenced by vintage text adventures, reality TV, psychedelic folk, the malaise of the 90s, the space-age poptimism of the Y2k era, anti-fascism, interfaces, tarot, Sailormoon, technomancy, and children’s television. Where sinister architectures and troubled ecosystems are found, she will create. Many of her current projects are unannounced.
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